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Wwe No Mercy 2k14 Mod Download

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Wwe No Mercy 2k14 Mod Download

For the first time, Yukes has made a game that is equal to the Aki engine of N64 games. I love the wrestling mechanics. This is the first time in a game since No Mercy that you can win a match with a simple half boston crab or sleeper hold if a body part has critical damage. The matches are fun to watch.

They feel like a real wrestling match. WWE Universe is what adds replay value.

You can set up rivalries and let's just say that i have better rivalries than the WWE has in real life. Recommend it to those who own N64 THQ Wrestling games. Click to expand.

Nah, it's not nostalgia when you still play the game every few months and the mods, etc. WWE2K14 does some stuff great and the roster is fantastic but it's not even the best Yukes game. Universe is like a sucky version of GM Mode.

Sure it has a lot of great options that would have been awesome in GM Mode but it is executed in such a crap way. There's nothing to win, there's no driving force behind the mode, it's like having GTA without the story part or the online aspect. Yeah you can have some fun with it, but it all feels pointless. 30YoWM is like a bad version of Attitude Era Mode.

It's missing video packages for a lot of the challenges, the matches feel stupid sometimes like being able to double arm suplex Andre one minute then having weight detection the next, etc. Also, the nature of the mode means that the stories don't link so it's just a bunch of one off matches. There's no progression for your CAW's and online is about as crap as it always has been. The graphics are stunning and some of the stuff that happens in the ring is amazing but the pin and submission systems both suck. WWE2K14 does some things better than any other games but it is let down in a lot of ways. Click to expand.

Nah, it's not nostalgia when you still play the game every few months and the mods, etc. WWE2K14 does some stuff great and the roster is fantastic but it's not even the best Yukes game. Universe is like a sucky version of GM Mode. Sure it has a lot of great options that would have been awesome in GM Mode but it is executed in such a crap way. There's nothing to win, there's no driving force behind the mode, it's like having GTA without the story part or the online aspect.

Yeah you can have some fun with it, but it all feels pointless. 30YoWM is like a bad version of Attitude Era Mode. It's missing video packages for a lot of the challenges, the matches feel stupid sometimes like being able to double arm suplex Andre one minute then having weight detection the next, etc. Also, the nature of the mode means that the stories don't link so it's just a bunch of one off matches. There's no progression for your CAW's and online is about as crap as it always has been.

The graphics are stunning and some of the stuff that happens in the ring is amazing but the pin and submission systems both suck. WWE2K14 does some things better than any other games but it is let down in a lot of ways.

Click to expand. Nah, it's not nostalgia when you still play the game every few months and the mods, etc.

WWE2K14 does some stuff great and the roster is fantastic but it's not even the best Yukes game. Universe is like a sucky version of GM Mode. Sure it has a lot of great options that would have been awesome in GM Mode but it is executed in such a crap way. There's nothing to win, there's no driving force behind the mode, it's like having GTA without the story part or the online aspect. Yeah you can have some fun with it, but it all feels pointless. 30YoWM is like a bad version of Attitude Era Mode. It's missing video packages for a lot of the challenges, the matches feel stupid sometimes like being able to double arm suplex Andre one minute then having weight detection the next, etc.

Also, the nature of the mode means that the stories don't link so it's just a bunch of one off matches. There's no progression for your CAW's and online is about as crap as it always has been. The graphics are stunning and some of the stuff that happens in the ring is amazing but the pin and submission systems both suck. WWE2K14 does some things better than any other games but it is let down in a lot of ways.

Nah, it's not nostalgia when you still play the game every few months and the mods, etc. WWE2K14 does some stuff great and the roster is fantastic but it's not even the best Yukes game.

Universe is like a sucky version of GM Mode. Sure it has a lot of great options that would have been awesome in GM Mode but it is executed in such a crap way.

There's nothing to win, there's no driving force behind the mode, it's like having GTA without the story part or the online aspect. Yeah you can have some fun with it, but it all feels pointless.

30YoWM is like a bad version of Attitude Era Mode. It's missing video packages for a lot of the challenges, the matches feel stupid sometimes like being able to double arm suplex Andre one minute then having weight detection the next, etc. Also, the nature of the mode means that the stories don't link so it's just a bunch of one off matches. There's no progression for your CAW's and online is about as crap as it always has been.

The graphics are stunning and some of the stuff that happens in the ring is amazing but the pin and submission systems both suck. WWE2K14 does some things better than any other games but it is let down in a lot of ways. People play wrestling games for different reasons. What you like about these games easily influences your reasoning as to why that wrestling game is the best. Conversely, what you see that is terrible in these games makes you feel like that wrestling game is pure utter garbage. What I think it boils down to is the fun factors of the game, it's replay value and such and how you play this game.

Grib1 To Grib2 Converter Box. I enjoy editing everyone's moveset, entrance and attires to my liking along with keeping the game updated as possible, which normally takes all year given my current life schedule so it keeps me busy 'til the next one arrives. I play Universe and constantly tweak it to my liking then the game picks up on it and makes respectable matches I can see myself playing. All the while I don't use Story Designer at all. People have to remember that there will NEVER EVER EVER EVER EVER BE A CLASSIC WRESTLING GAME OF ALL TIME again because they are not going to add everything needed when they come out every year. Otherwise they can't make good profits because no one will buy the new one. No Mercy wasn't a yearly title.

It took two years before Revenge came out after World Tour. Also, KYR, SYM and HCTP was a direct reflection of how good wrestling programming was in the early 2000s.

Most of the match types on television around that time were found in those games so part of the reason people complain about the series now is the end result of the crappy storylines, constant burials and people not getting pushed properly in the WWE today. I love playing Universe.

Why when you think it's crappy you ask? Because it's the one mode in the game that I have the most fun in. I plan on downloading 100 wrestlers to fill my slots, and it's easier to do because this is the only wrestling game where this years Community Creations is finally up to par and it's definitely the best version. CC isn't even in any other wrestling game before SVR 2010. I got 3 shows right now, RAW, WWF, and Smackdown. Eventually I'll add Nitro, ECW and maybe NXT. I don't know yet.

The rivalry system is cool because even though most of the matches involve extreme rules, normal 1 on 1 and submission, you can easily edit the match type for that rivalry and it will still carry on. Turn it into a cage match for example and the words 'Rivalry Match' is gone but go to the Rivalry section after the match you the cage match result of said rivalry.

Plus if I want, I can keep PTP in the tag division and Santino out of the Main Event picture if I want. Editing the rivalries in their stats help too so now lately I've been getting quality match ups every week that make sense along with cutscenes. I play this mode simply for the unpredictability factor. I never know how the card is gonna look next show and I like that as I play every single match usually. And because of this reason, it's not fun for me to play in Exhibition unless I'm playing with my friends. I completely ignore Story Designer, I have no use for it as I'm not into creating stories or playing other people's stories.

I'm used to playing season mode type stories and most people who create stories have these weird looking CAWS whom I know nothing about, stick them in these bad telling stories and the end result sucks for me. If it's not that, then it's the fact that they'll create a compelling story but it falls short somehow and they never continue it. For me I don't have time to create a compelling story or season mode of some sort because it's too tedious even with a keyboard. Plus I'll know the outcomes of the story and the matches so what's the point? Again it's all about how you play the game. There's so much to like about WWE 2k14 but at the same time there's still underlying factors this hold the series back, enough for people to say 'No.

WWE 2k14 is not the best since No Mercy'. I don't know if I can say that it's the best, not with HCTP out there with connected backstage areas for REAL hardcore matches & the best Season Mode ever IMO, SVR '06/'07 with their roster, GM Mode & Triple Threat Tag Ladder Matches. Then there's the gameplay obviously.

Until they bring back ladder moves in the corner, the ability to stand on wooden tables and pull off finishers, connect the backstage areas, lift the restrictions on Match Creator, etc. We will never be able to collectively agree the WWE 2k-whatever is the best ever or the best since No Mercy. They took out in-game mini showdowns that were cool, and a ton of move animations that were so good back then and they still haven't brought them back yet. I will give them credit though. 2k14 has a bunch of moves in the game but it's still missing a bunch of Tag moves and finishers. They removed Buried Alive and Casket instead of just fixing it to make work better.

They kept inferno match, so it's not just because they want to mimic what's on television now. Then there's the little things, the poor execution of weapons physics, game freezes, many different bugs and glitches people encounter, I could go on and on.

I just think in order for a wrestling game to be potent and classic worthy to the most critical of these games they need to stop coming out every year. A yearly title doesn't have the ability to become a classic anymore. It's more about the bottom line now than actually caring about the execution of the gaming. There can't be a best wrestling game, there are too many biases.

I remember when No Mercy came out, I loved it - me and my cousin would play it all summer, but my older cousin would say 'its not as good as wwf raw (for sega)' Then came Smackdown HCTP, and some people would say 'Not as good as No Mercy' and etc. As a new generation game would come out.

I think the best wrestling game is the one you personally have the most fun playing. Smackdown 2, No Mercy, Shut Your Mouth, HCTP, and even this one- 2K14 are all my favorites. I can admit that Smackdown 2 wasn't an amazing game, but for me it was all about the memories: being able to have title match-ups in exhibition mode and fake 'wcw' wrestlers doing back-stage attacks in story mode make it memorable. I probably wouldn't like 2k14 as much had I played wwe 13, '12 or any ones before it. But since I haven't this game and its customization options are amazing considering what we had 10 years ago. Click to expand.I agree with this so much. WWE '12 was the game that really felt like things were starting to click.

Unfortunately with the decline of THQ over the last couple of years it halted any further progress leading them to add modes such as AE Mode & 30 YOWM Mode to paint over the cracks. I hope that 2K really sink their teeth into this series.

Their budget could mean more for moves, authenticity and mo-capping. But the base of the game needs to be solid with good AI and replay ability the most important factors in my view. Click to expand.I agree with this so much. WWE '12 was the game that really felt like things were starting to click. Autopagex Plug In Keygen more. Unfortunately with the decline of THQ over the last couple of years it halted any further progress leading them to add modes such as AE Mode & 30 YOWM Mode to paint over the cracks. I hope that 2K really sink their teeth into this series.

Their budget could mean more for moves, authenticity and mo-capping. But the base of the game needs to be solid with good AI and replay ability the most important factors in my view. Click to expand.I agree with this so much.

WWE '12 was the game that really felt like things were starting to click. Unfortunately with the decline of THQ over the last couple of years it halted any further progress leading them to add modes such as AE Mode & 30 YOWM Mode to paint over the cracks.

I hope that 2K really sink their teeth into this series. Their budget could mean more for moves, authenticity and mo-capping.

But the base of the game needs to be solid with good AI and replay ability the most important factors in my view.